- #SKYRIM SE CRAFTING OVERHAUL MOD#
- #SKYRIM SE CRAFTING OVERHAUL UPDATE#
- #SKYRIM SE CRAFTING OVERHAUL UPGRADE#
- #SKYRIM SE CRAFTING OVERHAUL PS4#
- #SKYRIM SE CRAFTING OVERHAUL PC#
#SKYRIM SE CRAFTING OVERHAUL MOD#
Mod authors will have to support "pre" and "post" AE version of the mods, which is tedious.
#SKYRIM SE CRAFTING OVERHAUL UPDATE#
From that moment, SKSE (SE) modding stage will be messed up for an unknown amount of time, due to need of SKSE update and most of SKSE mods rebuilt from scratch for AE. This practically means that as soon as Skyrim SE receives this autoupdate, most to all of your SKSE based mods will break. Other its "content" is a paid option, but game will still update itself. The AE in core itself is free (comes with 3 CC mods), so it'll be an autoupdate. Thousands of functions are changed or deleted. It's a separate game, like Skyrim LE and SE are.
#SKYRIM SE CRAFTING OVERHAUL PC#
What does this mean to PC players who mod SE:
#SKYRIM SE CRAFTING OVERHAUL PS4#
Only players to consider it are PS4 players who have utterly limited modding capabilities thanks to Sony being Sony. It's the same Skyrim SE, just with some CC content inbuilt (Creation Club, Bethesda's own mostly paid mods, all of which have free, and often better, analogues). It's called (surprise) Skyrim Anniversary Edition. So it differentiates.?? Important warning to everyone who mods Skyrim SE ??īethesda did it again - they re-release same Skyrim at.
The leathers in question actually do look different. Is there a way to merge Dark Leather and Black Dyed Leather into one item? Or the same from Red Leather and Crimson Leather? If not, is it possible to remove the requirements for coloured leather and jsut use normal leather instead? No. Red leather is also sometimes listed as Red Leather ( made from leather and a creep cluster) and sometimes as Crimson Leather (don't know what this is made from, but presume it is different from the recipe for Red Leather.) CCO says that it is completely integrated with BBP, yet there's this weird conflict which mades crafting confusing at times. What's confusing about this is, black leather is sometimes listed as Black Dyed Leather (made from frostbite venom and leather) and sometimes listed as Dark Leather (made from leather and iron ore).
#SKYRIM SE CRAFTING OVERHAUL UPGRADE#
To craft or upgrade certain items, you need dyed leather. Originally posted by Akarevaar:I have Bandolier Bags and Pouches & Complete Crafting Overhaul installed. I'm just looking for a way to simply this crafting so that there is one type of reddish leather, one type of blackish leather, and only one variation of the dark bandolier (and by extension, large dark bandolier, dark bandolier with shoulder pad etc.) OR ALTERNATIVELY, a way too remove the whole 'coloured leathers' thing, and just stick to plain old generic brown leather but keep both mods. One made at tanning track, the other at forge. Identical meshes, differences in weight and crafting recipes. The differences are that Crimson weighs 2 while red weighs 1, and that crimson is made at a forge while red is made at the tanning rack.ĭark vs. I have tried setting the CCO MCM setting to 'SIMPLIFIED' and 'GENERIC', does not affect this. carrying capacity increased by 75 points) to the one on the right, crafted with Dark Leather. However, it had an identical mesh and effect (ie. The one on the left, crafter with Black Dyed Leather, is more expensive and weighs less. The meshes for the items are identical, but the weights and values change.ĭark Bandolier Comparison for Reference: There are multiple recipes for some items (I've used the example of the dark bandolier), some of which require Dark Leather and some of which require Black Dyed Leather. Is there a way to merge Dark Leather and Black Dyed Leather into one item? Or the same from Red Leather and Crimson Leather? If not, is it possible to remove the requirements for coloured leather and jsut use normal leather instead?
Red leather is also sometimes listed as Red Leather ( made from leather and a creep cluster) and sometimes as Crimson Leather (human heart and leather) CCO says that it is completely integrated with BBP, yet there's this weird conflict which mades crafting confusing at times. I have Bandolier Bags and Pouches & Complete Crafting Overhaul installed.